The idea behind the game seems like the typical Pokemon premise as in the main goal is to fight and catch other Pokemon
That means that while it's not particularly helpful (or threatening) on turn two, over the course of a game it could easily end up making you six, or even ten mana a turn, fueling your ascent to victory
About Pokmon The Pokmon Company International, a subsidiary of The Pokmon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokmon Trading Card Game, the animated TV series, home entertainment, and the official Pokmon website
If youre into flexible play and staying ahead, she fits like a glove
Threshold If there are seven or more cards in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying